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Sauropod Studio is an indie game studio based in Montreal, Canada. The studio's debut game was Castle Story, and when it was first announced in December 2011, Sauropod was a team of two people. Sauropod Studio was formally established as a company on 24 April 2012 by François Alain (general director), Germain Couet (artistic director), and Benoît Alain (lead programmer and chief technical officer).

Following onto the release of Castle Story, Sauropod began production on a second game, Mirador. This game had a troubled development, frequently shuffling the designer position. A Kickstarter crowdfunding campaign seeking $60,000 did not manage to get funded halfway and Sauropod failed to find a publisher to finance the game. Instead, the Canadian Media Fund invested $900,000. As Mirador drew closer to release, it came to the studio's employees attention that the money the studio had would not suffice to keep it running until the end of 2019. The game was eventually released on 26 July 2019 without prior early access availability. The idea of using early access was considered but ultimately rejected as the studio did not plan to support the game greatly post-launch. Sauropod's management assured its employees that the majority would move on to the studio's next project. However, on 23 September 2019, it was reported that, due to the foregoing money mismanagement, Sauropod had laid off all of its 20 employees. François Alain and Couet stated in October 2019 that Sauropod was still active, despite having laid off all staff.

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